#include "framework.h"
#include <iostream>

#include "scene.h"
#include "./objects/clamp.h"
#include "./objects/truck.h"
#include "./objects/thread.h"
#include "./objects/helixes.h"
#include "./objects/crate.h"
#include "./objects/helicopter.h"
#include "./actions/gravity.h"
#include "./objects/ground.h"

int main(int argc,char** argv){
	Scene scene;
	Framework& fr = Framework::instance();
	fr.setCallbacks(&scene);
	fr.setTimer(100);
	fr.setCaption("66.71 Sistemas Graficos, Trabajo Practico Numero 1");
	fr.mainLoop(argc,argv);
}


